Whilst we enjoyed the 15min gameplay demo shown as part of EAs Play event prior to E3, many seemed less impressed.
In a move to hopefully amp up the interest levels EA and Respawn have opted to release a 26 minute cut of the hands-on demo that was shown to the press, now including a “Star Wars moment” involving AT-ATs, and glimpses of the upgrade and planet-hopping systems.
Addressing the reaction to the initial showing Stig Asmussen, the game director for Star Wars Jedi: Fallen Order, posted a blog on the games official site to give his side of the story.
“We spent months going back and forth discussing the best strategy to release this content, and ultimately decided for the first-look, it was critical to present a focused 15 minutes of raw, in-game footage highlighting lightsaber gameplay that speaks to the Jedi fantasy in an empowering way.” Asmussen continues “But it should not be mistaken that our combat is overpowered or easy. I promise there is considerable challenge and depth to be found within our combat system. The same can be said about our approach to level design, which is crafted in a non-linear way with heavy influences from games like Metroid, Castlevania, and the Souls series.”
The feedback from those that did play the game at E3 was generally quite positive, with many liking the combat and keen to dig deeper into it.
But until we can get our own hands on it we’ll have to make do with swinging cardboard tubes around and making buzzing noises.